Be there,before you go.

Wanderhouse turns real homes, venues and places to stay into lifelike immersive previews.

Viewers can step inside and explore freely in virtual reality, gaining a true sense of how the space looks, feels and flows.

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Built for estate agents, developers, buying agents, relocation consultants, venues and hospitality businesses across the UK.

What Wanderhouse does

A clearer way to understand a space.

Wanderhouse turns real homes, venues and places to stay into immersive previews.

We professionally capture each space and recreate it as a lifelike 3D environment that viewers can step inside and freely explore in virtual reality. The same preview can also be viewed on desktop and mobile.

Unlike photos or video, the viewer is not limited to someone else’s chosen angles or route. They decide where to stand, how to move and what to inspect, gaining a much clearer sense of the space’s layout, scale, flow and atmosphere.

It is the difference between seeing a space and knowing it.

A VR headset on a stone console table in a refined UK home interior.

Who we help

Different spaces. The same need to understand them.

Whether the goal is to buy a home, market a property or book a venue or stay, Wanderhouse gives people a clearer way to explore and understand the space, wherever they are.

A warm architectural interior doorway in a UK home.

Why Wanderhouse?

Help people understand the space before they decide.

When people can step inside a space, they understand how it looks, feels and flows, revisit the details that matter and decide whether it is right for them.

For your business, that means fewer unsuitable visits, less time answering basic questions and a more distinctive service for your buyers, clients or guests.

Understand the space properly

Show people how rooms and areas connect and what the space feels like to move through.

Save time and unnecessary travel

Help people rule spaces in or out remotely, reducing unsuitable visits and wasted journeys.

Let viewers choose the viewpoint

Unlike photos, video or standard tours, people decide where to stand, what to inspect and how long to spend, in VR or a browser.